
libretile
a opensource tile game engine thingy
开源CC0-1.0
本页部分内容以其撰写时的语言显示,因为翻译尚未完成。
要点
- Provides a foundational engine for grid-based tile games
- Operates natively within Linux operating environments
- Offers a lightweight structure for simple game prototyping
关于此应用
Libretile is an open-source tile game engine designed for Linux environments. It provides developers with the foundational tools needed to construct grid-based and tile-oriented video games from scratch. The software handles the basic rendering structures and map layout logic required for 2D tile mechanics. While offering a minimalist approach to game development, users must supply their own assets, scripts, and logic layers to build a complete playable application. The project serves as a lightweight framework for experimentation and simple game prototyping without heavy proprietary dependencies.
获取途径
Linux
- 在 Flathub 上打开在新标签页中打开软件包仓库Flathub
来自发布者
在终端中安装
flatpak install flathub io.gitlab.celleron56.libretile
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