本文へスキップ

Laigter

公開元: Pablo Ivan Fonovich

Tool to generate normal, specular, occlussion and parallax maps for 2D textures

オープンソースGPL-3.0-or-later

翻訳が未完了のため、このページの一部は書かれた言語のまま表示されています。

主な特徴

  • Generates normal, specular, occlusion, and parallax maps from single 2D images.
  • Provides a real-time preview viewport with adjustable light sources.
  • Allows fine-tuning of generation parameters to match specific art styles.

このアプリケーションについて

Laigter is a desktop utility designed for 2D game developers to generate auxiliary texture maps from standard diffuse images. It processes flat artwork to automatically produce normal maps, specular maps, ambient occlusion maps, and parallax maps, which add simulated depth and lighting interaction to 2D sprites and backgrounds within game engines.

The software runs on Linux operating systems and offers an interactive preview window where users can adjust light sources, intensity parameters, and generation algorithms in real time. It exports the resulting texture layers in standard image formats suitable for import into various rendering pipelines, though the quality of the generated maps depends heavily on the contrast and detail present in the input texture.

Linux

当サイトはこのファイルをホストしておらず、スキャンも内容の確認も行いません。出典の記載を読み、ご自身で判断してください。